Balance Update and Improvements
Clash Royale is incompletely balanced (with the royal giant and regular giant and night witch that are always used in ladder matches with their insanely high DPS and HP that need to be nerfed) in the new update. It is a shame, supercell, that the 2v2 feature implemented will go away. This much needed addition fixes unfair matchups on the ladder, and these matches are truly a test of skill instead of card levels/ mortar and x bow cycle meta decks. I am finally matched up with players at my own level, and it is anyones game. Sadly, when you scrap this feature, the unfair matchups will resume on the ladder not allowing a variety of decks on the ladder to reach new trophy highs without penalty. As a side note, this mode allowed me for the first time in about months to cap out on my daily gold reward for winning battles, and I probably will never see that happen again when you permanently scrap this wonderful feature from the game. Oh and by the way, giant graveyard or poison/ freeze combo wins 100% along with the new three musketeers meta decks, and they both need to be nerfed.
Suggestive Clasher about
Clash Royale, v1.9.2